AI Insights · Timothy · July 2022
Top 5 Third Person Games on Android in Finland Q2 2022
Genshin Impact, PUBG MOBILE, Guns of Glory: Lost Island, Star Wars™: Galaxy of Heroes, and Summoners War showed varied performance in Finland during Q2 2022.
During the second quarter of 2022, the top five third-person games on the Android platform in Finland exhibited diverse trends in weekly downloads, revenue, and active users. The data, provided by Sensor Tower, offers insights into the performance of Genshin Impact, PUBG MOBILE, Guns of Glory: Lost Island, Star Wars™: Galaxy of Heroes, and Summoners War.
Genshin Impact experienced fluctuations in weekly revenue, peaking at approximately $13.4K in late March and hovering around $8.4K in early June. Weekly downloads saw a notable spike to 1.3K in the first week of April but settled between 252 and 835 throughout the quarter. Active users remained relatively stable, peaking at 9.9K in early April before stabilizing around 7.9K by the end of June.
PUBG MOBILE showed a steady revenue trend, ranging from about $2.6K to $7.1K, with notable peaks in early April and late March. Weekly downloads remained consistent, fluctuating between 280 and 438. Active users exhibited minor variations, peaking at 5.5K in late March and stabilizing just below 5K towards the end of June.
Guns of Glory: Lost Island had a steady decline in weekly revenue, starting from $4.9K in late March and dropping to approximately $2.2K by the end of June. Downloads followed a downward trend, starting at 200 in late March and falling to 18 by the end of the quarter. Active users also decreased, starting at 824 in late March and ending at 364 by the end of June.
Star Wars™: Galaxy of Heroes showed varied revenue trends, peaking at $5.1K in early May and averaging around $2.7K to $3.7K throughout the quarter. Weekly downloads peaked at 402 in late April but generally stayed below 150. Active users remained stable, peaking at 6.4K in late April and ending the quarter at 5.3K.
Summoners War saw revenue peaks at $4K in late June, with fluctuations between $1.2K and $3.2K throughout the quarter. Downloads spiked to 186 in early May but generally stayed below 35. Active users showed a peak of 1.7K in early May and fluctuated around 1.1K by the end of June.
For more detailed insights and data, visit Sensor Tower.